Artillery game

An example artillery game, one player firing upon another. The landscape is marked with craters from missed shots.

Artillery games are two or three-player (usually turn-based) video games involving tanks (or simply cannons) trying to destroy each other. The core mechanics of the gameplay is almost always to aim at the opponent(s) following a ballistic trajectory (in its simplest form, a parabolic curve). Artillery games are among the earliest computer games developed; the theme of such games is an extension of the original uses of computer themselves, which were once used to calculate the trajectories of rockets and other related military-based calculations.[citation needed] Artillery games have been described as a type of "shooting game",[1] though they are more often classified as a type of strategy video game[by whom?].

Early precursors to the modern artillery-type games were text-only games that simulated artillery entirely with input data values. One of the earliest known games in the genre is War 3 for two or three players, written in FOCAL Mod V by Mike Forman (date unknown). The game was then ported to TSS/8 BASIC IV by M. E. Lyon Jr. in 1972. Ported again to HP Time-Shared BASIC by Brian West in 1975.[2] And, finally, to a cross-platform subset of Microsoft BASIC by Creative Computing in 1979 for the book More BASIC Computer Games where it appears with multiple names: Artillery-3, Artillery 3, and WAR3.[3] Another early game is Gunner (1973) by Tom Kloos.[4] These early versions of turn-based tank combat games interpreted human-entered data such as the distance between the tanks, the velocity or "power" of the shot fired and the angle of the tanks' turrets.

  1. ^ Barton, Matt. "Scorched Parabolas: A History of the Artillery Game". Armchair Arcade. Archived from the original on 2016-03-05. Retrieved 2007-11-25.
  2. ^ Ahl, David H., ed. (1977). The Best of Creative Computing: Volume 2. Morristown, New Jersey: Creative Computing Press. pp. 247-248. ISBN 0-916688-03-8.
  3. ^ Ahl, David H., ed. (1979). More BASIC Computer Games. New York, New York: Workman Publishing Company. pp. VII, X, 2–3. ISBN 0-89480-137-6. Archived from the original on 2015-04-30. Retrieved 2006-07-03.
  4. ^ "Gunner (Mainframe)". MobyGames. Blue Flame Labs. 2018-03-28. Archived from the original on 2019-01-04. Retrieved 2019-01-03.

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