Automata-based programming (Shalyto's approach)

Automata-based programming is a programming technology.[1] Its defining characteristic is the use of finite-state machines to describe program behavior. The transition graphs of state machines are used in all stages of software development (specification, implementation, debugging and documentation). Automata-based programming technology was introduced by Anatoly Shalyto in 1991.[2] Switch-technology[3] was developed to support automata-based programming. Automata-based programming is considered to be rather general purpose program development methodology than just another one finite-state machine implementation.


© MMXXIII Rich X Search. We shall prevail. All rights reserved. Rich X Search