End-user computing

End-user computing (EUC) refers to systems in which non-programmers can create working applications.[1] EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a trustworthy manner.[2][3]

End-user computing can range in complexity from users simply clicking a series of buttons, to citizen developers[4] writing scripts in a controlled scripting language, to being able to modify and execute code directly.

Examples of end-user computing are systems built using fourth-generation programming languages, such as MAPPER or SQL, or one of the fifth-generation programming languages, such as ICAD.

  1. ^ Goodall, Howie (March 1997). "End-user computing". CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems. ACM CHI 97 Human Factors in Computing Systems Conference. Los Angeles, Los Angeles County, California, United States of America: Association for Computing Machinery. p. 132. ISBN 0-89791-926-2. Retrieved 30 December 2015.
  2. ^ McBride, Neil, "Towards User-Oriented control of End-User Computing in Large Organizations"
  3. ^ Mahmood, Adam, Advances in End User Computing Series Archived 2007-01-29 at the Wayback Machine University of Texas, USA, ISSN 1537-9310
  4. ^ "Definition of Citizen Developer - Gartner Information Technology Glossary".

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