Farbrausch

Farbrausch, or Farb-rausch, is a German group of demomakers who became well known in the demoscene in December 2000 with a 64k intro called "fr-08: .the .product". The demo achieved its small size through the use of procedural textures, a custom MIDI-based software synthesizer V2 (controlled through a sequencer called Logic Audio), and a modified version of UPX executable compressor,[1] ".the .product" is an 11-minute 3-D show featuring complex scenes of computer generated imagery.

The name "Farbrausch" translates literally to "color rush", where rush means variously "intoxication, drunkenness, high, ecstasy, and state of euphoria.".[2]

Their work has won numerous awards. In 2004, a subdivision of farbrausch called ".theprodukkt" released a 96 kB first-person shooter game named ".kkrieger", and an earlier version of the tool they currently use to produce some of their demos, named ".werkkzeug", or "Tool".

Farbrausch give their releases a "product code", in the format "fr-0#". The numbers do not specify the order of release — the members have stated that they allocate the numbers as they start working on the project, not when they finish it. Non-serious releases receive negative numbers.

The group has periodically released improved compositions such as "fr-019: Poem to a Horse", "fr-030: Candytron" or "fr-025: The.Popular.Demo". The.Popular.Demo and debris. are among the most highly favored demos on the demoscene index, Pouet. The.Popular.Demo also received the "Public Choice Award" from the 2003 scene.org awards, and debris. won the 2007 scene.org award for best direction.

In 2009, Farbrausch released .detuned, an interactive demo for the PlayStation 3, again under the name .theprodukkt.

In 2012 Farbrausch released the source code of many of their demo tools on GitHub.com.[3]

  1. ^ "Coding a giant under the microscope: Farbrausch". Archived from the original on 2011-04-30. Retrieved 2011-03-18.
  2. ^ "Translation for word "Farbrausch" from German rules?".
  3. ^ fr_public on github.com

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