Free-to-play

"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models that ultimately result in the creation of free-to-play games. Games that adhere to free-to-play business models are distinct from traditional premium games, which require payment before use. Free-to-play games are not to be confused with freeware games, which are entirely costless. Accordingly, free-to-play games are sometimes called "free-to-start" due to not being entirely free.[1] Certain free-to-play games have also been labeled as "pay-to-win"—that is, that players can pay to obtain competitive advantages over other players.

There are several kinds of ways that free-to-play games generate money, despite being mostly free. A common method is based on the freemium software model, in which users are incentivised to make small purchases, called microtransactions, to either access additional cosmetic or gameplay content, progress through the content faster, or gain competitive advantages over other players. Another method of generating revenue is to integrate advertisements into the game.

The free-to-play business model was commonly seen in early massively multiplayer online games targeted towards casual gamers, before finding wider adoption among games released by major video game publishers to combat video game piracy. The model has been used by games such as Star Wars: The Old Republic, Apex Legends, Fortnite, VALORANT, and League of Legends.

  1. ^ Pereira, Chris (March 23, 2015). "Here's Why Nintendo's CEO Dislikes the Term "Free-to-Play"". GameSpot. Retrieved August 22, 2018.

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