Halls of the Things

Halls of the Things
Cover art by Dave De Leuw
Developer(s)Design Design
Publisher(s)Crystal Computing
Programmer(s)Neil Mottershead
Simon Brattel
Martin S. Horsley
Platform(s)ZX Spectrum, Amstrad CPC, Commodore 64
Release1983
Genre(s)Action

Halls of the Things is a video game developed by Design Design for the ZX Spectrum and released by Crystal Computing in 1983. It was ported to the Amstrad CPC and Commodore 64. The player travels through seven floors of a tower, searching for seven rings, with each floor being a complex maze of corridors and rooms. Once the player has the rings they must then find the magical key hidden in the dungeon, which opens the drawbridge allowing the player to escape. To hinder the player's progress they are attacked by "things," but the player is armed with a sword, arrows, fireballs and lightning to aid you in the quest.

The game was re-released by Design Design Software and Firebird Software. A sequel, Return of the Things, was released in 1984.


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