Halo Wars

Halo Wars
Three armor-clad soldiers carrying weapons march towards the foreground. Their faces are obscured by helmets with reflective orange visors. Behind the trio are more soldiers; overhead, curved aircraft fly through the sky. The decorative text "Halo Wars" floats above the scene.
Standard edition box art
Developer(s)Ensemble Studios
Publisher(s)Microsoft Game Studios
Producer(s)Chris Rippy
Designer(s)Dave Pottinger
Programmer(s)Angelo Laudon
Artist(s)
  • Ben Cammarano
  • Dave Kubalak
Writer(s)Graeme Devine
Composer(s)Stephen Rippy
SeriesHalo
Platform(s)
Release
February 26, 2009
  • Xbox 360
    • AU: February 26, 2009
    • JP: February 26, 2009
    • EU: February 27, 2009
    • NA: March 3, 2009
    Microsoft Windows & Xbox One
    • WW: December 20, 2016
Genre(s)Real-time strategy
Mode(s)

Halo Wars is a real-time strategy (RTS) video game developed by Ensemble Studios and published by Microsoft Game Studios for the Xbox 360 video game console. It was released in Australia on February 26, 2009; in Europe on February 27; and in North America on March 3. The game is set in the science fiction universe of the Halo series in the year 2531, 21 years before the events of Halo: Combat Evolved. The player leads human soldiers aboard the warship Spirit of Fire in an effort to stop an ancient fleet of ships from falling into the hands of the genocidal alien Covenant.

Halo Wars was unveiled at the X06 Xbox show in 2006. Ensemble designed the game specifically for the Xbox 360 controller, in an attempt to circumvent issues present in previous console RTS titles. Ensemble was closed by Microsoft before the game's release, but soon after Robot Entertainment was founded by many of Ensemble's former employees; this new company continued to support Halo Wars with updates and downloadable content.

Halo Wars received generally positive reviews. Reviewers lauded the game's pre-rendered cinematics, attention to detail in replicating the Halo universe, and intuitive control scheme. Complaints against the game included the lack of an option to play as the Covenant faction in campaign mode as well as the lack of strategic options during play. Critics from GameSpot and USA Today wrote that experienced RTS players would find the strategic elements of the title shallow. The game sold one million units worldwide through March 2009, making it the best-selling console real-time strategy game to date. An enhanced version of the game—Halo Wars: Definitive Edition—was released for Windows and Xbox One in December 2016. Halo Wars 2, a sequel developed by 343 Industries and Creative Assembly was released in February 2017.


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