Object REXX

Object REXX
ParadigmMulti-paradigm: object-oriented (class-based), procedural (imperative), structured
Designed bySimon C. Nash (IBM)
First appeared1988 (1988)
Stable release
5.0.0 / 10 May 2023 (10 May 2023)
Preview release
5.1.0
Implementation languageC++
PlatformIA-32, x86-64, ARM, s390x
OSCross-platform: Linux, Microsoft Windows, macOS, Solaris, OpenIndiana, AIX, FreeBSD, OS/2
LicenseCPL 1.0, GPLv2
Filename extensions.rxs, .rex, .rexx, .cls
Websitewww.rexxla.org
Major implementations
Object REXX (until 2004)
ooRexx (since 2005)
Influenced by
Rexx, Smalltalk
Influenced
NetRexx

Object REXX is a high-level, general-purpose, interpreted, object-oriented (class-based) programming language.

It is a follow-on and a significant extension of the Rexx programming language (often called "Classic Rexx"). Object REXX retains all the features and syntax of "Classic Rexx" while adding full object-oriented programming (OOP) capabilities. Although Object REXX does not implement all aspects of the "Information Technology – Programming Language REXX" ANSI X3.274-1996[1] standard, it offers many new features of its own.

Following its "Classic Rexx" influence, Object REXX is designed to be easy to learn, use, and maintain. Several object-oriented implementations of REXX are available, including Open Object Rexx ("ooRexx") and Rexx Object Oriented ("roo!").[2]: 311 

  1. ^ "X3.274-1996 American National Standards Institute for Programming Language Rexx" (PDF).
  2. ^ Cite error: The named reference fosdick was invoked but never defined (see the help page).

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