Phantasy Star (video game)

Phantasy Star
Developer(s)Sega
Publisher(s)Sega
Designer(s)Kotaro Hayashida
Programmer(s)Yuji Naka
Artist(s)Rieko Kodama
Composer(s)Tokuhiko Uwabo
SeriesPhantasy Star
Platform(s)Master System, Mega Drive, Sega Saturn, Game Boy Advance, PlayStation 2, Nintendo Switch
Release
December 20, 1987
  • Master System
    • JP: December 20, 1987
    • NA/EU: November 1988
    Mega Drive
    Sega Saturn
    Game Boy Advance
    • NA: November 24, 2002
    • EU: March 7, 2003
    PlayStation 2
    Nintendo Switch
    • JP: October 31, 2018
    • WW: December 13, 2018
Genre(s)Role-playing
Mode(s)Single-player

Phantasy Star[a] is a role-playing video game (RPG) developed by Sega and released for the Master System in 1987. One of the earliest Japanese RPGs for consoles, Phantasy Star tells the story of Alis on her journey to defeat the evil ruler of her star system, King Lassic, after her brother dies at his hands. She traverses between planets, gathering a party of fighters and collecting the items she needs to avenge her brother's death and return peace to the star system. The gameplay features traditional Japanese RPG elements including random encounters and experience points. All the characters have predefined personalities and abilities, a unique element compared to the customizable characters of other RPGs of the era.

Sega launched the development of Phantasy Star so their Master System could compete with the burgeoning popularity of console RPGs, particularly Dragon Quest (1986) on the Famicom. Designer Kotaro Hayashida and programmer Yuji Naka formed a team, staffed by a large number of women for the time, including graphic designer Rieko Kodama. The team wanted Phantasy Star to be a unique RPG experience, so they added elements like 3D dungeon crawling, a female protagonist, and ample animation. The game's setting was a fusion between medieval fantasy and science fiction, an idea inspired by Star Wars. The team had to use several techniques to fit all their content on a four megabit cartridge, a large game size for the time.

The game was released for the Master System two days after Final Fantasy arrived for the competing Famicom. It was praised for its grand sense of adventure due to its advanced visual effects and deep gameplay. The battery backup system drew praise but also contributed to the game's notably high retail price which made it difficult for some critics to recommend. The game was re-released on several platforms in the following years, including a series of Phantasy Star compilations. In 2003, a remake titled Phantasy Star Generation 1[b] was released for the PlayStation 2.

Phantasy Star is considered a landmark RPG for its use of predetermined characters and a science fantasy setting. Sega launched a series of sequels, some of which were developed by staff who worked on the original. Kodama directed Phantasy Star IV: The End of the Millennium (1993) and Naka produced Phantasy Star Online (2000).

  1. ^ "Software List (Released by Sega)". セガ 製品情報サイト (in Japanese). Sega. Retrieved May 15, 2023.
  2. ^ "User Data Top 30". セガサターンマガジン (in Japanese). April 3, 1998. p. 12.
  3. ^ "Classic Phantasy Star returns this March". Siliconera. January 16, 2008. Archived from the original on December 15, 2018. Retrieved December 15, 2018.


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