Sonic Advance

Sonic Advance
Cover art, depicting Sonic, Tails, Amy, Rocky, and Chao. The game's logo is seen above all characters, and the Sega logo is seen on the right.
North American GBA box art
Developer(s)Dimps
Sonic Team
Gameloft (J2ME)
Publisher(s)SegaGameloft (J2ME)
Director(s)Akinori Nishiyama
Producer(s)Yuji Naka
Hiroshi Matsumoto
Designer(s)Yukihiro Higashi
Masaaki Yamagiwa
Programmer(s)Yoshihisa Hashimoto
Takaaki Saito
Artist(s)Yuji Uekawa
Composer(s)Tatsuyuki Maeda
Yutaka Minobe
SeriesSonic the Hedgehog
Platform(s)Game Boy Advance, N-Gage, Android, mobile phone
ReleaseGame Boy Advance
  • JP: December 20, 2001
  • NA: February 4, 2002
  • PAL: March 8, 2002
N-Gage
  • WW: October 7, 2003
Android
  • JP: November 25, 2011
J2ME
  • WW: 2011
Genre(s)Platform
Mode(s)Single-player, multiplayer

Sonic Advance[a] is a 2001 platform video game developed by Sonic Team and Dimps and published by Sega for the Game Boy Advance. It was the first Sonic the Hedgehog game to be released on a Nintendo console with Sonic Adventure 2: Battle on the GameCube, and was produced in commemoration of the series' tenth anniversary. The story follows Sonic, Tails, Knuckles, and Amy as they journey to stop Doctor Eggman from taking over the world. Controlling a character, players are tasked with completing each level, defeating Eggman and his robot army, and collecting the seven Chaos Emeralds.

Development began after Sega shifted its focus to third-party software development, due to the poor performance of the Dreamcast console. Sega recruited Dimps to lead development, making the game the first in the franchise developed by the studio. While Sonic Advance follows a similar style of gameplay to the Sega Genesis Sonic games, certain concepts and designs were reused from newer games such as Sonic Adventure (1998). The game has been ported to Nokia's N-Gage in 2003 as SonicN, with ports to J2ME devices by Gameloft and Android by Sega releasing in 2011. The GBA version is available on the Wii U's Virtual Console in Japan.

Sonic Advance received positive reviews for its graphics, character animations, and faithfulness to the original Genesis games, but was criticized for its short length and special stages. It was a major commercial success, selling 1.21 million copies in the United States and is among the GBA's bestselling games. The game was followed by two sequels also on the Game Boy Advance; Sonic Advance 2 (2002) and Sonic Advance 3 (2004).
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