Source | |
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Developer(s) | Valve |
Initial release | October 2004 |
Repository | source-sdk-2013 on GitHub |
Written in | C++ |
Middleware | Havok |
Predecessor | GoldSrc |
Successor | Source 2 |
License | Proprietary |
Website | developer![]() |
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. Valve used Source in many of their games in the following years, including Team Fortress 2, Counter-Strike: Global Offensive, Dota 2, and the Portal and Left 4 Dead franchises. Other notable third-party games using Source include most games in the Titanfall franchise, Vampire: The Masquerade – Bloodlines, Dear Esther, The Stanley Parable and Garry’s Mod. Valve released incremental updates to Source before it was succeeded by Source 2 in 2015.
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