Strafing (video games)

Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.[1]

  1. ^ "Figure 4—figure supplement 4. Effects of running speed on activity and wall distance tuning". doi:10.7554/elife.12559.011. {{cite web}}: Missing or empty |url= (help)

© MMXXIII Rich X Search. We shall prevail. All rights reserved. Rich X Search