Tekken | |
---|---|
![]() PlayStation cover art | |
Developer(s) | Namco |
Publisher(s) | Namco[a] |
Director(s) | Seiichi Ishii |
Producer(s) | Hajime Nakatani |
Designer(s) | Seiichi Ishii |
Programmer(s) | Masanori Yamada |
Composer(s) |
|
Series | Tekken |
Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Namco System 11 |
Tekken (鉄拳) is a fighting video game developed and published by Namco. It was originally released on arcades in December 1994, then ported to the PlayStation home console the following year. One of the earliest 3D polygon-based games of the genre, Tekken was Namco's answer to Virtua Fighter and was designed by Seiichi Ishii, who himself was also Virtua Fighter's designer when he worked at Sega previously.[3] The game was developed on the purpose-built low-cost System 11 board, based on PlayStation hardware.[4]
Tekken initially divided opinion with its presentation and unusual control system,[5][6] however following its home console release in 1995 - only the third such game following the first Virtua Fighter and Battle Arena Toshinden - it quickly became popular and a best seller. It started the Tekken series, with a sequel, Tekken 2, being released in 1995.[6]
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