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Status | Candidate recommendation (CR) |
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Year started | 18 May 2021 |
First published | 18 May 2021 |
Latest version | W3C Candidate recommendation (As of 2025) |
Organization | W3C |
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Editors |
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Related standards | |
Domain | |
Website | www |
WebGPU API is a JavaScript, Rust, C++, and C API for cross-platform efficient graphics processing unit (GPU) access. Using a system's underlying Vulkan, Metal, or Direct3D 12 technologies, WebGPU allows for graphics processing, games, and more, as well as AI and machine learning applications. WebGPU is intended to supersede the older WebGL as the main graphics standard for the Web.[1]
In JavaScript, WebGPU can be provided by a web browser or other JavaScript environment like Node.js and Deno. Rust and C++ can use their respective implementations of the WebGPU specification. Other languages like Python, Java, and Go can use WebGPU by extending the C language specification.
Google Chrome and Microsoft Edge first released WebGPU support in April 2023.[1][2]Safari debuted WebGPU support in June 2025 with Safari 26. As of June 2025, Firefox has experimental support.[2] The W3C standard is a candidate recommendation.
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