Zillions of Games

Zillions of Games
Developer(s)Zillions Development Corp.
Stable release
2.0.1 / 2003 (2003)
Operating systemMicrosoft Windows
TypeGeneral game playing
Websitewww.zillions-of-games.com

Zillions of Games[1][2] is a commercial general game playing system developed by Jeff Mallett and Mark Lefler in 1998.[3] The game rules are specified with S-expressions, Zillions rule language. It was designed to handle mostly abstract strategy board games or puzzles.[4] After parsing the rules of the game, the system's artificial intelligence can automatically play one or more players. It treats puzzles as solitaire games and its AI can be used to solve them.

  1. ^ Search-based Procedural Content Generation: A Taxonomy and Survey, Julian Togelius, Georgios N. Yannakakis, Kenneth O. Stanley, Cameron Browne, IEEE Transactions on Computational Intelligence and AI in Games 3(3):172 - 186 · October 2011 doi:10.1109/TCIAIG.2011.2148116
  2. ^ German Chu Shogi Association
  3. ^ David N. L. Levy (2006). Robots unlimited. A K Peters, Ltd. ISBN 1-56881-239-6.
  4. ^ "Can Zillions Support This Game?" FAQ by Zillions Development Corp.

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