Political machine

In this 1889 Udo Keppler cartoon from Puck, all of New York City politics revolves around boss Richard Croker.

In the politics of representative democracies, a political machine is a party organization that recruits its members by the use of tangible incentives (such as money or political jobs) and that is characterized by a high degree of leadership control over member activity. The machine's power is based on the ability of the boss or group to get out the vote for their candidates on election day.

While these elements are common to most political parties and organizations, they are essential to political machines, which rely on hierarchy and rewards for political power, often enforced by a strong party whip structure. Machines sometimes have a political boss, typically rely on patronage, the spoils system, "behind-the-scenes" control, and longstanding political ties within the structure of a representative democracy. Machines typically are organized on a permanent basis instead of a single election or event. The term "machine" usually is used by its reform-minded enemies in a pejorative sense.[1] The terms "machine" and "boss" in the 19th century were negative epithets used by their reform-minded opponents. However in the 20th century these became standard terms for scholars and analysts who sometimes emphasized their positive contributions.[2]

  1. ^ "political machine". Encyclopædia Britannica. Retrieved December 6, 2008.
  2. ^ Alan Lessoff and James J. Connolly, "From political insult to political theory: The boss, the machine, and the pluralist city." Journal of Policy History 25.2 (2013): 139–172.

© MMXXIII Rich X Search. We shall prevail. All rights reserved. Rich X Search