Unification (computer science)

In logic and computer science, specifically automated reasoning, unification is an algorithmic process of solving equations between symbolic expressions, each of the form Left-hand side = Right-hand side. For example, using x,y,z as variables, and taking f to be an uninterpreted function, the singleton equation set { f(1,y) = f(x,2) } is a syntactic first-order unification problem that has the substitution { x 1, y ↦ 2 } as its only solution.

Conventions differ on what values variables may assume and which expressions are considered equivalent. In first-order syntactic unification, variables range over first-order terms and equivalence is syntactic. This version of unification has a unique "best" answer and is used in logic programming and programming language type system implementation, especially in Hindley–Milner based type inference algorithms. In higher-order unification, possibly restricted to higher-order pattern unification, terms may include lambda expressions, and equivalence is up to beta-reduction. This version is used in proof assistants and higher-order logic programming, for example Isabelle, Twelf, and lambdaProlog. Finally, in semantic unification or E-unification, equality is subject to background knowledge and variables range over a variety of domains. This version is used in SMT solvers, term rewriting algorithms, and cryptographic protocol analysis.


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