3D reconstruction

3D reconstruction of the general anatomy of the right side view of a small marine slug Pseudunela viatoris.

In computer vision and computer graphics, 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods.[1] If the model is allowed to change its shape in time, this is referred to as non-rigid or spatio-temporal reconstruction.[2]

  1. ^ Moons, Theo, Luc Van Gool, and Maarten Vergauwen. "3D reconstruction from multiple images part 1: Principles." Foundations and Trends in Computer Graphics and Vision 4.4 (2010): 287-404.
  2. ^ Zollhöfer, Michael, et al. "Real-time non-rigid reconstruction using an RGB-D camera." ACM Transactions on Graphics 33.4 (2014): 156.

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