Chex Quest | |
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Developer(s) | Digital Café |
Publisher(s) | General Mills |
Director(s) |
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Producer(s) | Virtual Communications[1] |
Artist(s) | Charles Jacobi |
Composer(s) | Andrew Benson |
Engine | id Tech 1 |
Platform(s) | MS-DOS Microsoft Windows |
Release |
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Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Chex Quest is a non-violent first-person shooter video game created in 1996 and released in 1997 by Digital Café, originally intended as a Chex cereal promotion aimed at children aged 6–9 and up.[2][3] It is a total conversion of the more explicitly violent video game Doom (specifically The Ultimate Doom version of the game). Chex Quest won both a Golden EFFIE Award for Advertising Effectiveness[4][5] and Golden Reggie Award for Promotional Achievement in 1998,[4][6] and it is known today for having been the first video game ever to be included in cereal boxes as a prize.[7][8] The game's cult following[9] has been described by the press as being composed of unusually devoted fans of an advertising vehicle from a bygone age.[10][11][12]
In 2019, General Mills rereleased Chex Quest and its previously unofficial 2008 sequel, and presented a mini-documentary on YouTube.[13][14]
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