Cities in Motion | |
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Developer(s) | Colossal Order |
Publisher(s) | Paradox Interactive |
Producer(s) | Mariina Hallikainen |
Designer(s) | Karoliina Korppoo Mikko Tyni |
Programmer(s) | Antti Lehto |
Artist(s) | Antti Isosomppi Mikko Tyni |
Composer(s) | Tuomas M. Mäkelä Ilpo Kärkkäinen Oleksi Onttonen |
Platform(s) | Windows, Mac OS X, Linux |
Release | |
Genre(s) | Business simulation |
Mode(s) | Single-player |
Cities in Motion is a business simulation game developed by Colossal Order and published by Paradox Interactive.[1]
The goal of the game is to implement and improve the public transport system in various cities. This can be achieved by building lines for buses, trams, metro trains, waterbuses, buses, and helicopters.
It was released for Microsoft Windows in 2011. Paradox Interactive released the Mac version of Cities in Motion on May 20, 2011.[2] A port of Cities in Motion to Linux was announced by Paradox Interactive in 2013, with it eventually arriving via Steam on January 9, 2014.
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