Crobots

Crobots
Original author(s)Tom Poindexter
Initial releaseDecember 1985 (1985-12)
Stable release
1.1 patch level 2.1 / November 22, 2003 (2003-11-22)
Written inC[1]
Operating systemMS-DOS, Windows, Linux ELF i686, Linux ELF x86_64, IBM AIX 5.3, HP-UX, PlayStation 3, Solaris 9, Mac OS X
PlatformPersonal computer
Size65.5 KB - 140.9 KB, 509.0 (Mac OS X)
TypeProgramming game
LicenseGPLv2, open-source
Websitehttp://crobots.deepthought.it

Crobots is a programming game released for the first time by Tom Poindexter in December, 1985 as Shareware.[2] It is an MS-DOS program for IBM PC and compatibles and was developed on x86-based Unix systems.[3][4]

The robots are controlled by a program written in a stripped-down version of C. The robot's mission is to seek out and destroy other robots, each running different programs. The robots can be controlled in order to move around the battlefield, scan the environment to find enemies and fire at enemies using a cannon.[5]

Crobots borrows the concept used from the game RobotWar that ran on the original Apple II computer. Robots were programmed in a proprietary programming language that was interpreted and included a real-time view of the game as it was played.

In October, 2013, Poindexter released the source code of Crobots under the GPLv2 free software license.[6][7]

  1. ^ "CROBOTS source code". GitHub.
  2. ^ crobots "Ignore the banner that says CROBOTS is Shareware, I don't want your money and I don't live in Illinois any longer."
  3. ^ "CROBOTS Manual". GitHub.
  4. ^ "CROBOTS Home Page".
  5. ^ "Crobots".
  6. ^ Crobots "CROBOTS is a programming game, for programmers (or aspiring programmers.)"
  7. ^ Crobots on github.com

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