Cry On

Cry On
Developer(s)
Publisher(s)AQ Interactive
Producer(s)
Artist(s)
  • Kimihiko Fujisaka (2005-2007)
  • Manabu Kusunoki (2007-2008)
Writer(s)Hironobu Sakaguchi
Composer(s)Nobuo Uematsu
Platform(s)Xbox 360
ReleaseCancelled
Genre(s)Action role-playing

Cry On[a] was a cancelled action role-playing game in development by Mistwalker and Cavia for Xbox 360. Mistwalker founder Hironobu Sakaguchi acted as co-producer and writer, Drakengard artist Kimihiko Fujisaka was designing the characters, and composer Nobuo Uematsu was attached to the project. From 2007 onwards, artwork was redesigned by Manabu Kusunoki.

The storyline was based in a fantasy world equivalent to the Middle Ages, where humans begin using a race called the Bogles for war. The plot would have followed lead protagonist Sally and her companion Bogle that could speak human language. The gameplay and narrative would have been designed to evoke emotion, and Sakaguchi was experimenting with different control schemes for each playstyle.

Cry On was announced in 2005, shortly after the creation of publisher AQ Interactive as one of several next-generation titles. It had a budget of ¥1 billion and projected production time of up to two years. Following a prolonged media silence, AQ Interactive announced its cancellation in 2008, attributing it to current and projected market conditions. Reactions to its cancellation were generally negative. Sakaguchi reused designs in his later title Terra Battle, and shared a concept trailer in 2014. Sakaguchi, Fujisaka and Uematsu later collaborated on The Last Story.
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