Design prototyping

Design prototyping in its broader definition comprises the actions to make, test and analyse a prototype, a model or a mockup according to one or various purposes in different stages [1] of the design process.[2][3] Other definitions consider prototyping as the methods or techniques for making a prototype (e.g., rapid prototyping techniques),[4] or a stage in the design process (prototype development, prototype or prototyping).[5][6][3][7] The concept of prototyping in design disciplines' literature is also related to the concepts of experimentation (i.e., an iterative problem-solving process of trying, failing and improving),[4] and Research through Design (RtD) (i.e., designers make a prototype with the purpose of conducting research and generating knowledge while trying it, rather than aiming to improving it to become a final product).[8][9]

  1. ^ Blomkvist, Johan; Holmlid, Stefan (2011). "Existing prototyping perspectives: Considerations for service design". Nordes 4.
  2. ^ Floyd, Christiane (1984). A systematic look at prototyping. Berlin, Heidelberg: Springer. pp. 1–18. {{cite book}}: |work= ignored (help)
  3. ^ a b Stickdorn, Marc; Hormess, Markus Edgar; Lawrence, Adam; Schneider, Jakob (2018). This is service design doing : applying service design thinking in the real world : a practitioner's handbook. Markus Hormess, Adam Lawrence, Jakob Schneider (1st ed.). Sebastopol, CA: O'Reilly Media, Inc. ISBN 978-1-4919-2718-2. OCLC 922913141.
  4. ^ a b Thomke, Stefan H. (1998). "Managing Experimentation in the Design of New Products". Management Science. 44 (6): 743–762. doi:10.1287/mnsc.44.6.743. ISSN 0025-1909.
  5. ^ Archer, L. Bruce (1969). The structure of the design process. Lund Humphries, Bradford and London. pp. 76–102. {{cite book}}: |work= ignored (help)
  6. ^ Hasso Plattner Institute of Design (2010). An introduction to design thinking: process guide (PDF).
  7. ^ Friis Dam, Rikke; Yu Siang, Teo (2019). "Stage 4 in the Design Thinking Process: Prototype". Interaction Design Foundation.
  8. ^ Frayling, Christopher (1993). Research in art and design. Vol. 1. London: Royal College of Art. pp. 1–5.
  9. ^ Stappers, Pieter Jan; Giaccardi, Elisa (2017). Research through design. The Interaction Design Foundation. pp. 1–94. {{cite book}}: |work= ignored (help)

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