Dialogue tree

An example of a simple dialogue tree

A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games[1] (including action-adventure games[2]) and role-playing video games.[3] When interacting with a non-player character, the player is given a choice of what to say and makes subsequent choices until the conversation ends.[3] Certain video game genres, such as visual novels and dating sims, revolve almost entirely around these character interactions and branching dialogues.[4]

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  2. ^ The Pages of Now & Forever - All About Star Control
  3. ^ a b Cite error: The named reference fundamentals was invoked but never defined (see the help page).
  4. ^ Cite error: The named reference Gamasutra was invoked but never defined (see the help page).

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