Submission declined on 12 January 2025 by Vrxces (talk).
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Submission declined on 4 October 2024 by KylieTastic (talk). This submission is not adequately supported by reliable sources. Reliable sources are required so that information can be verified. If you need help with referencing, please see Referencing for beginners and Citing sources. This draft's references do not show that the subject qualifies for a Wikipedia article. In summary, the draft needs multiple published sources that are: Declined by KylieTastic 7 months ago.
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Spaceflight Simulator | |
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![]() Logo since Update 1.5 | |
Publisher(s) | Štefo Mai Morojna |
Programmer(s) |
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Composer(s) |
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Engine | Unity |
Platform(s) | |
Release | iOS, iPadOS
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Genre(s) | Space flight simulation |
Mode(s) | Single-player |
Spaceflight Simulator is a 2D space flight simulation video game developed and published by Štefo Mai Morojna for iOS, Android, macOS, and Windows. In the game, players build rockets to explore different planets. The game features a realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and bi-elliptic transfer orbits. As of July 2024, the game has more than 10 million downloads on Google Play.[1]
The game features a 1:20 scale and a 1:1 of the Solar System, which includes the Sun, the inner planets and their satellites. There is a DLC that adds Jupiter and the Galilean moons. The game also supports adding modified planets and parts, with mods for the PC version only.[2]
On June 5th and 6th, 2020, the 1.5 Foundation Update was released, reworking the base of the game, and allowing more content to be added in the future. There are no plans to release on Xbox and Playstation, but the developer has said that they will bring it to the Nintendo Switch in the future.[2]
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