Experience machine

The experience machine or pleasure machine is a thought experiment put forward by philosopher Robert Nozick in his 1974 book Anarchy, State, and Utopia.[1] It is an attempt to refute ethical hedonism by imagining a choice between everyday reality and an apparently preferable simulated reality.

A primary thesis of hedonism is that "pleasure is the good", which leads to the argument that any component of life that is not pleasurable does nothing directly to increase one's well-being.[2] This is a view held by many value theorists, but most famously by some classical utilitarians.[3] Nozick attacks the thesis by means of a thought experiment. If he can show that there is something other than pleasure that has value and thereby increases well-being, then hedonism is refuted.

  1. ^ Nozick, Robert (1974). Anarchy, state, and utopia. New York: Basic Books. pp. 42–45. ISBN 0-465-09720-0.
  2. ^ Crisp, Roger (2017). "Well-Being: 4.1 Hedonism". The Stanford Encyclopedia of Philosophy. Metaphysics Research Lab, Stanford University.
  3. ^ Bentham, Jeremy. 1780. "Of The Principle of Utility." Pp. 1–6 in An Introduction to the Principles of Morals and Legislation. London: T. Payne and Sons. (Also available as eText, Wikisoure). p. 1.

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