![]() | This article was nominated for deletion. The discussion was closed on 19 December 2023 with a consensus to merge the content into the article XBoard. If you find that such action has not been taken promptly, please consider assisting in the merger instead of re-nominating the article for deletion. To discuss the merger, please use the destination article's talk page. (December 2023) |
![]() Fairy-Max logo | |
Developer(s) | H.G. Muller |
---|---|
Initial release | 4.8 / October 18, 2007[1] |
Stable release | 5.0b
/ February 19, 2016[2] |
Written in | C |
Operating system | Windows, Linux, MacOS[3] |
Type | Computer chess |
License | Public Domain |
Website | home |
Fairy-Max is a free and open source chess engine which can play orthodox chess as well as chess variants.[1][4][5][6] Among its features is the ability of users to define and use their own custom variant chess pieces for use in games.[4]
Fairy-Max was derived from micro-Max (also developed by H.G. Muller), one of the smallest programs to play complete FIDE chess.[4] Therefore, Fairy-Max versioning started with version number 4.8, the version of micro-Max used.
This article is part of the series on |
Chess programming |
---|
![]() |
© MMXXIII Rich X Search. We shall prevail. All rights reserved. Rich X Search