Fairy-Max

Fairy-Max
Developer(s)H.G. Muller
Initial release4.8 / October 18, 2007 (2007-10-18)[1]
Stable release
5.0b / February 19, 2016 (2016-02-19)[2]
Written inC
Operating systemWindows, Linux, MacOS[3]
TypeComputer chess
LicensePublic Domain
Websitehome.hccnet.nl/h.g.muller/CVfairy.html

Fairy-Max is a free and open source chess engine which can play orthodox chess as well as chess variants.[1][4][5][6] Among its features is the ability of users to define and use their own custom variant chess pieces for use in games.[4]

Fairy-Max was derived from micro-Max (also developed by H.G. Muller), one of the smallest programs to play complete FIDE chess.[4] Therefore, Fairy-Max versioning started with version number 4.8, the version of micro-Max used.

  1. ^ a b "chessprogramming - Fairy-Max". ChessProgramming.Wikispaces.com. Archived from the original on 4 May 2018. Retrieved 3 September 2017.
  2. ^ Muller, H. G. (February 19, 2016). Fairy-Max 5.0b released. TalkChess.com.
  3. ^ Muller, H. G. (October 7, 2011). Fairy-Max 4.8R released. TalkChess.com.
  4. ^ a b c H.G.Muller. "Fairy-Max". home.HCCNet.nl. Retrieved 3 September 2017.
  5. ^ Muller, H. G. "Fairy-Max: an AI for playing user-defined Chess variants". www.ChessVariants.com. Retrieved 3 September 2017.
  6. ^ "Winboard Forum • View topic - Anatomy of a simple engine: Fairy-Max". www.Open-Aurec.com. Retrieved 3 September 2017.

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