GameStop

GameStop Corp.
FormerlyBabbage's (1980–1999)
Company typePublic
IndustryRetail
Predecessors
  • Software Etc.
  • Funco
FoundedAugust 20, 1980 (August 20, 1980)
Founders
Headquarters,
U.S.
Number of locations
3,203 (Feb 2025) [1]
Area served
Key people
Ryan Cohen (chairman and CEO)
Products
RevenueDecrease US$3.82 billion (2024)
Increase US-$26 million (2024)
Increase US$131.3 million (2024)
Total assetsIncrease US$5.87 billion (2024)
Total equityIncrease US$5.46 billion (2024)
Number of employees
8,000 full-time; 13,000–18,000 part-time (Feb 2024)
ParentNeoStar Retail Group (1994–1996)
Babbage's Etc. (1996–1999)
Barnes & Noble (1999–2004)
Subsidiaries
Websitegamestop.com
Footnotes / references
[1]

GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer,[1] headquartered in Grapevine, Texas (a suburb of Dallas). The brand is the largest video game retailer worldwide.[2] As of February 2025, the company operates 3,203 stores including 2,325 both in the United States, 193 in Canada, 374 in Australia and 311 in Europe under the GameStop, EB Games, EB Games Australia, Micromania-Zing, ThinkGeek and Zing Pop Culture brands.[1][3] The company was founded in Dallas in 1984 as Babbage's and took on its current name in 1999.

The company's performance declined during the mid-to-late 2010s due to the shift of video game sales to online shopping and failed investments by GameStop in smartphone retail. In 2021, after retail investors on Reddit noticed that the short interest exceeded 100%, the company's stock price skyrocketed from $17.25 to over US$500 per share. According to the SEC report, this volatility was only in part due to the massive buying power of retail investors. The company received significant media attention during January and February 2021 due to the volatility of its stock price in the GameStop short squeeze; the company was ranked 577th on the Fortune 500.[3] GameStop also used to own and publish the video game magazine Game Informer before discontinuing it in August 2024 and selling it to Gunzilla Games in 2025.[4][5]

Over 400 GameStop stores were closed in 2025, due to decline in sales, on pace to close twice as many as they did in 2024. Consumer shift to the online marketplace has led to a decline in revenue. This 400 number represents the largest amount of stores that GameStop has closed in a single month.[6]

On March 25, 2025, GameStop announced a plan to use its cash reserves to buy Bitcoin.[7]

  1. ^ a b c d Cite error: The named reference 2024-10K was invoked but never defined (see the help page).
  2. ^ Gilbert, Ben (January 23, 2020). "The world's biggest video game retailer, GameStop, is dying: Here's what led to the retail giant's slow demise". Business Insider.
  3. ^ a b "GameStop | 2021 Fortune 500". Fortune. Retrieved September 3, 2023.
  4. ^ "GameStop Shuts Down Game Informer, The Longest-Running Gaming Magazine In The US". Kotaku. August 2, 2024. Retrieved August 2, 2024.
  5. ^ Moreau, Jordan (August 2, 2024). "Game Informer Magazine Shuts Down After 33 Years". Variety. Retrieved August 2, 2024.
  6. ^ "GameStop stores closed in January". newsweek.com. Retrieved February 12, 2025.
  7. ^ Lipschultz, Bailey (March 26, 2025). "GameStop to Borrow $1.3 Billion to Fund Bitcoin Buying Spree". Bloomberg News. Retrieved March 28, 2025.

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