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Guardian Heroes | |
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Developer(s) | Treasure |
Publisher(s) | Sega |
Designer(s) | Tetsuhiko Kikuchi Masaki Ukyo |
Composer(s) | Katsuhiko Suzuki Norio Hanzawa |
Platform(s) | Sega Saturn, Xbox 360 |
Release | Sega SaturnXbox Live Arcade
|
Genre(s) | Beat 'em up, hack and slash, Action role-playing |
Mode(s) | Single-player, multiplayer |
Guardian Heroes[a] is a 2D side-scrolling beat 'em up video game in the vein of Final Fight or Golden Axe, but with RPG elements. The development team called it a "fighting RPG".[3] Guardian Heroes was developed by Treasure and released in 1996 for the Sega Saturn video game console. A sequel was released in 2004 for the Game Boy Advance entitled Advance Guardian Heroes.
The game allows players to alter the storyline through their actions, such as choosing between a number of branching paths, leading to multiple endings, and killing civilians and enemies, leading to changes in the Karma meter.[4][5] The music was composed by Nazo² Suzuki and Norio Hanzawa. Hideki Matsutake, a former member of electronic music band Yellow Magic Orchestra, is credited as playing the synthesizer for the score. It is considered a cult classic of the beat 'em up genre.[6]
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