Heartbound | |
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Developer(s) | Pirate Software |
Publisher(s) | Pirate Software |
Designer(s) | Jason Thor Hall |
Programmer(s) | Jason Thor Hall |
Artist(s) | Bradie Shaye Rehmel |
Composer(s) | Stijn van Wakeren |
Engine | GameMaker Studio 2 |
Platform(s) | Microsoft Windows, Linux |
Release | Early Access: December 25, 2018 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Heartbound is an upcoming role-playing video game by American indie developer Jason Thor Hall, also known by his studio pseudonym Pirate Software. The game centers around a boy who deals with depression, anxiety, and fear as he embarks on a journey through different locations in search for his dog, Baron.[1] The narrative changes with different pathways and endings, depending on how the player interacts with the environment, other characters, and combat system. Each choice or interaction has the potential to change the game by adding dialogue, encounters, or interactive objects to the world.[2]
An alpha version of the game was released for Microsoft Windows, OS X and Linux in November 2016 on Steam Greenlight. Support for OS X was dropped in 2020 due to compiling issues.[3]
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