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Hypermedia, an extension of the term hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks. This designation contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia. It is also related to the field of electronic literature. The term was first used in a 1965 article written by Ted Nelson.[1][2] Hypermedia can be refer to a type of multimedia that includes interactive elements, such as links, buttons, and other features that allows users to navigate and engage with the content in non-linear manner. example of hypermedia include: Hyperlinks, Interactive image, Multimedia presentations, Hypertext, and Interactive video's.
The World Wide Web is a classic example of hypermedia to access web content, whereas a non-interactive cinema presentation is an example of standard multimedia due to the absence of hyperlinks.
The first hypermedia work was, arguably, the Aspen Movie Map. Bill Atkinson's HyperCard popularized hypermedia writing, while a variety of literary hypertext and hypertext works, fiction and non-fiction, demonstrated the promise of links. Most modern hypermedia is delivered via electronic pages from a variety of systems including media players, web browsers, and stand-alone applications (i.e., software that does not require network access). Audio hypermedia is emerging with voice command devices and voice browsing.[3]
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