Jennell Jaquays

Jennell Jaquays
Jaquays interviewed in 2012
Jaquays interviewed in 2012
BornPaul Jaquays
(1956-10-14)October 14, 1956
Michigan, U.S.
DiedJanuary 10, 2024(2024-01-10) (aged 67)
Dallas, Texas, U.S.
OccupationGame designer and artist
GenreRole-playing games, video games
SpouseRebecca Heineman[1]

Jennell Allyn Jaquays[2] (born Paul Jaquays; October 14, 1956 – January 10, 2024) was an American game designer, video game artist, and illustrator of tabletop role-playing games (RPGs).[3] Her notable works include the Dungeons & Dragons modules Dark Tower and Caverns of Thracia for Judges Guild; the development and design of conversions on games such as Pac-Man and Donkey Kong for Coleco's home arcade video game system; and more recent design work, including the Age of Empires series, Quake II, and Quake III Arena. One of her best known works as a fantasy artist is the cover illustration for TSR's Dragon Mountain adventure.[4][5]

Raised and educated mostly in southern Michigan, Jaquays and friends were early adopters of the D&D game, starting a game club which published a role playing fandom newsletter The Dungeoneer, much of which was written and illustrated by Jaquays. By 1976, Jaquays was contributing to Dragon magazine while bringing the newsletter to Judges Guild. During the first twenty years of the table top role playing industry, Jaquays's writing and art were published by Chaosium, Metagaming, Steve Jackson Games, Flying Buffalo, West End Games, Iron Crown Enterprises, Game Designers' Workshop, and Task Force Games. Jaquays also influenced the video game industry with significant works at Coleco, id Software, and Ensemble Studios. In 1995, collaborating with Lester W. Smith, Jaquays developed the Dragon Dice collectable dice game for TSR, contributing stylized dice icons and cover art.

Jaquays is regarded as an influential pioneer in the adventure game community. While working in Texas, Jaquays cofounded The Guildhall at SMU, a graduate-level game design education program at Southern Methodist University. Inducted in 2017 into the Academy of Adventure Gaming Arts & Design's Hall of Fame, Jaquays was posthumously given a Kate Wilhelm Solstice Award by the Science Fiction and Fantasy Writers of America for her "significant impact on the science fiction or fantasy landscape" in 2024. In the field of game design, "Jaquaysing" is a term which refers to a multiple path, non-linear, sometimes extra-dimensional approach in scenario writing, considered an innovation created by Jaquays.

  1. ^ "This Year's Transgender and Gender-Nonconforming Who's Who". 1 April 2015. Archived from the original on 16 November 2018. Retrieved 25 June 2017.
  2. ^ Cite error: The named reference nytimes was invoked but never defined (see the help page).
  3. ^ Cite error: The named reference jaquaysaboutjennell was invoked but never defined (see the help page).
  4. ^ "Paul Jaquays: What's the Story?". Jaquays.com. Archived from the original on October 10, 2009. Retrieved March 22, 2012.
  5. ^ Varney, Allen (December 3, 2009). "Gaming's Renaissance Man". The Escapist. Archived from the original on December 5, 2009. Retrieved January 10, 2024.

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