Mario Kart: Double Dash

Mario Kart: Double Dash
North American box art
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Director(s)
  • Yasuyuki Oyagi
  • Futoshi Shirai
  • Daiji Imai
Producer(s)
Designer(s)Tsuyoshi Watanabe
Programmer(s)Kenji Yamamoto
Artist(s)Junji Morii
Composer(s)
  • Shinobu Tanaka
  • Kenta Nagata
SeriesMario Kart
Platform(s)GameCube
Release
Genre(s)Kart racing
Mode(s)Single-player, multiplayer

Mario Kart: Double Dash[a] is a 2003 kart racing video game developed and published by Nintendo for the GameCube. It is the fourth main entry in the Mario Kart series. Similar to previous titles, Double Dash challenges Mario series player characters to race against each other on Mario-themed tracks. The game introduced a number of gameplay features, such as having two riders per kart.

Double Dash received positive reviews from critics; it attained an aggregated score of 87 out of 100 on Metacritic. Reviewers praised the graphics, new gameplay features, character and item rosters, arcade aesthetic and track design, but the audio received mixed reactions. It was commercially successful, with more than 3.8 million copies sold in the United States, and more than 802,000 copies sold in Japan. It is the second best-selling GameCube game of all-time, selling around 7 million copies worldwide, behind Super Smash Bros. Melee.

  1. ^ a b c "CONSOLIDATED FINANCIAL STATEMENTS" (PDF). Nintendo.co.jp. Archived (PDF) from the original on March 4, 2009. Retrieved September 1, 2017.
  2. ^ "Dash Into Stores Now!!". Nintendo Australia. November 14, 2003. Archived from the original on December 2, 2003. Retrieved May 23, 2024.


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