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Mario Tennis: Power Tour | |
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![]() North American box art | |
Developer(s) | Camelot Software Planning |
Publisher(s) | Nintendo |
Director(s) | Yutaka Yamamoto |
Producer(s) | Shinji Hatano Hiroyuki Takahashi Shugo Takahashi |
Designer(s) | Hiroyuki Takahashi Shugo Takahashi |
Composer(s) | Motoi Sakuraba |
Series | Mario Tennis |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Sports, role-playing |
Mode(s) | Single-player, multiplayer |
Mario Tennis: Power Tour,[a] known as Mario Power Tennis in Europe, is a 2005 role-playing sports game developed by Camelot Software Planning and published by Nintendo for the Game Boy Advance. It is the sequel to the Game Boy Color version of Mario Tennis. While it is the handheld companion to Mario Power Tennis, released on GameCube, with the European release sharing its title, Power Tour lacks connectivity with Power Tennis, unlike how its predecessor features connectivity with its console counterpart on Nintendo 64. Power Tour was re-released on the Wii U's Virtual Console in 2014.
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