Masters of Anima | |
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Developer(s) | Passtech Games |
Publisher(s) | Focus Home Interactive |
Director(s) | Sylvain Passot |
Designer(s) | Adrien Crochet Pascal Biren |
Programmer(s) | Sylvain Passot Alban Guéret Pierre Sénéclauze |
Artist(s) | Valentin André-Terramorsi Romane Govin Mark Dutriez |
Writer(s) | Adrien Crochet Kurt McClung |
Composer(s) | Leon Shelby |
Engine | OEngine |
Platform(s) | PlayStation 4, Xbox One, Windows, Nintendo Switch |
Release |
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Genre(s) | Real-time strategy, role-playing, puzzle |
Mode(s) | Single-player |
Masters of Anima is a real-time strategy video game developed by French studio Passtech Games.[1]
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