Newsgame

Newsgames are a genre of video games that attempt to apply journalistic principles to their gameplay. Newsgames can provide context to complex situations which might be hard to explain without experiencing the situation firsthand.[1] According to newsgame developers Ian Bogost, Simon Ferrari and Bobby Schweizer, newsgames are a "body of work produced at the intersection of video games and journalism."[2] Journalists use newsgames to expand on stories so the audience can learn more about the information in an immersive way.

Video games in the news games genre are those that are based on real-world ideas, problems, and events. They resemble political cartoons in the context of video games and aim to provide players a fictitious experience based on actual events. According to game studies scholar Miguel Sicart, news games are a means of participating in public discourse, utilizing the unique affordances of the medium to engage players in important social and political issues.[3][4]

  1. ^ Cabales, Victoria. "A Brief Introduction to Newsgames". Northwestern University Knight Lab. Retrieved 2022-10-19.
  2. ^ "Newsgames - the MIT Press". Archived from the original on 2012-06-04. Retrieved 2012-06-21., "Newsgames: Journalism at Play," p. 6, by Ian Bogost, Simon Farrari, and Bobby Schweizer.
  3. ^ Sicart, M. “Newsgames: Theory and Design”. International Conference on Entertainment Computing. Pittsburgh, PA. 2008.
  4. ^ Treanor, Mike; Mateas, Michael. Newsgames: Procedural Rhetoric meets Political Cartoons. CiteSeerX 10.1.1.190.1724.

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