Oh Shit! | |
---|---|
![]() 1985 MSX cover art | |
Developer(s) | The ByteBusters (Oh Shit! & Oh No! - MSX) Eurosoft (Shit! - MSX, Oh Shit! - MSX & MSX2) |
Publisher(s) | Aackosoft (Oh Shit! - MSX) Eaglesoft (Oh Shit! & Oh No! - MSX) Compulogical (Oh Shit! - MSX) Premium III Software Distribution (Shit! - MSX, Oh Shit! - MSX & MSX2) |
Programmer(s) | MSX Steve Course |
Platform(s) | MSX, MSX2[a] |
Release | 1985: MSX 1988: MSX2 |
Genre(s) | Maze |
Mode(s) | Single-player |
Oh Shit! is a Pac-Man clone released in 1985 for the MSX by The ByteBusters (Aackosoft's in-house development team) and published by Dutch publisher Aackosoft under the Classics range of games; a range that consists of clones of arcade games, i.e. Scentipede being a clone of Atari's Centipede. Oh Shit!'s level and art design is identical to that of Pac-Man.[3][4][5][6]
Oh Shit! was later republished with differing names and cover art several times; Oh Shit! was renamed to Oh No! for the game's UK release due to the name being considered 'too obscene',[4] and the name was shortened to Shit! for its release by Premium III Software Distribution.[7] The European re-release Shit! notably uses cover art from 1985 horror novel The Howling III: Echoes, possibly without permission.[7] Oh Shit! features digitized speech; when the player loses a life, the eponymous phrase "Oh Shit!" is said.[8][9][3] For the renamed releases, Oh No! and Shit!, the speech is changed accordingly.[4]
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