Participatory Chinatown

Participatory Chinatown
Developer(s)Engagement Game Lab
ReleaseMay 2010
Genre(s)Simulation
Mode(s)Multiplayer

Participatory Chinatown is a video game released and implemented in May 2010 to engage people in Boston's Chinatown neighborhood in the master planning process. It is a multiplayer game designed to be played in a large physical space. Players assume the role of a fictional character in the Chinatown neighborhood and they go on one of three missions: find a job, find a place to live, or find a place to socialize.[1][2] In the first part of the game, players assume the role of their characters.[3][4] In the second part of the game, they can act as themselves, and they are asked to prioritize values for the planning process. The players' comments and decisions are shared with decision-makers in the community to help with the development of the neighborhood.[5][6]

The game was designed by the Engagement Game Lab at Emerson College in partnership with Muzzy Lane, the Metropolitan Area Planning Council and the Asian Community Development Corporation.[7][8][9][10] In 2011, the game was named the best "direct impact game" by the organization Games for Change.[11][12]

  1. ^ "Home". Participatory Chinatown. Archived from the original on December 27, 2010.
  2. ^ "Chinatown, the video game". The Boston Globe. May 6, 2010. Archived from the original on May 9, 2010.
  3. ^ "The Characters". Participatory Chinatown. Archived from the original on May 28, 2013.
  4. ^ Galef, Julia (May 14, 2010). "Boston's Chinatown Goes Sim City". The Architect's Newspaper. Archived from the original on June 6, 2012.
  5. ^ "Participatory Chinatown". Games for Change. Archived from the original on February 23, 2012. Retrieved March 20, 2012.
  6. ^ Smith, Jeremy Adam (May 4, 2010). "Participatory Chinatown". Shareable. Retrieved February 10, 2024.
  7. ^ McKone, Jonna (September 23, 2010). "Participatory Research as Path to Equitable Transportation". The City Fix.
  8. ^ "Participatory Chinatown". Asian Community Development Corporation. Archived from the original on March 12, 2012. Retrieved March 20, 2012.
  9. ^ "Participatory Chinatown". Muzzy Lane. Archived from the original on June 24, 2012. Retrieved March 20, 2012.
  10. ^ "Participatory Chinatown". Metropolitan Area Planning Council. Archived from the original on March 29, 2013. Retrieved March 20, 2012.
  11. ^ "Participatory Chinatown (winner)". Games for Change. 2011. Archived from the original on September 28, 2011.
  12. ^ "Emerson team wins big at "Sundance of video games"". Emerson Today. June 24, 2011.

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