Pinball Construction Set | |
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![]() "Album cover" box | |
Developer(s) | BudgeCo |
Publisher(s) | BudgeCo |
Designer(s) | Bill Budge |
Platform(s) | Apple II, Atari 8-bit, Commodore 64, IBM PC, Mac |
Release | 1982: Apple 1983: Apple (EA), Atari, C64 1985: IBM PC November 1985: Mac[1] |
Genre(s) | Pinball, game creation system |
Mode(s) | Single-player |
Pinball Construction Set is a video game by Bill Budge written for the Apple II.[2] It was originally published in 1982 through Budge's own company, BudgeCo, then was released by Electronic Arts in 1983 along with ports to the Atari 8-bit computers and Commodore 64.
The game created a new genre of video games: the construction set. Users can build and play their own virtual pinball machine by dropping bumpers, flippers, spinners, and other parts onto a table. Attributes such as gravity and the physics model can be modified. Tables can be saved to floppy disks and freely traded; Pinball Construction Set is not needed to play them.[3]
Versions were released for the IBM PC compatibles (as a self-booting disk) and Mac in 1985. EA followed Pinball Construction Set with Music Construction Set, Adventure Construction Set, and Racing Destruction Set all from different authors.
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