Pixel Piracy | |
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Developer(s) | Quadro Delta[a] |
Publisher(s) | Re-Logic[b] |
Producer(s) | Alexander Poysky |
Composer(s) | Kole Hiks |
Engine | Unity |
Platform(s) | |
Release |
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
Pixel Piracy is a 2014 side-scrolling action-adventure game with roguelike elements, developed by indie game studio Quadro Delta and published by Re-Logic. In the game, players construct a pirate ship, hire and train a crew, and guide their crew toward notoriety by defeating the four pirate captains in a procedurally-generated world full of islands. The player can select destinations on the map, participate in ship battles, defeat foes, collect valuables, and improve their crew with various abilities.
The developers began working on the game in 2013. It went through several development stages, including being released in early access. The game was fully released on Steam on July 31, 2014, and later on PlayStation 4 and Xbox One. It received one major update before development stopped in 2016. After resuming development in 2023, downloadable content was published and an online version of the game was announced. The game received mixed reviews, with praise going to its sandbox elements, graphics, and soundtrack, specifically due to the addition of sea shanties in the game. However, reviewers criticized the mechanics, user interface, and described the gameplay as repetitive.
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