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A company, abbreviated as co., is a legal entity representing an association of legal people, whether natural, juridical or a mixture of both, with a specific objective. Company members share a common purpose and unite to achieve specific, declared goals.

Over time, companies have evolved to have following features: "separate legal personality, limited liability, transferable shares, investor ownership, and a managerial hierarchy". The company, as an entity, was created by the state which granted the privilege of incorporation.

Companies take various forms, such as:

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Comverse Technology, Inc., often referred to as simply Comverse, was a technology company located in Woodbury, New York in the United States, that developed and marketed telecommunications software. The company focused on providing value-added services to telecommunication service providers, in particular to mobile network operators. Comverse Technology had several wholly or partly owned subsidiaries. The name "Comverse" is a fusion of the words "communication" and "versatility".

The company was founded in 1982, and went public on the Nasdaq Stock Market in 1986. Led by co-founder and CEO Jacob "Kobi" Alexander, the company originally specialized in centralized hardware/software systems for voice and fax messaging and sold them to telecommunications companies and other large enterprises. Much of its funding came from Israeli government subsidies and tax credits provided to research and development for hi-tech firms. By the mid-1990s, one of its most successful products allowed legal authorities and intelligence agencies to record and store data collected from intercepted communications. Starting in the late 1990s, Comverse's voice messaging software became its main product and the company grew rapidly with the surge in mobile phone use, passing the $1 billion mark in revenues. It established a formidable position in the worldwide mobile voicemail management market and sold a popular short message service center (SMSC) product. While headquartered in the US, most of the company's research and development was done in Israel; Comverse became one of the more visible success stories in Israel's hi-tech industry. It was one of Israel's largest employers of software engineers, was closely followed in the nation's business press, and was the first Israeli-associated company to join the S&P 500 index. (Full article...)
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The New York Stock Exchange Building in 2015
The New York Stock Exchange Building in 2015

A public company is a company whose ownership is organized via shares of stock which are intended to be freely traded on a stock exchange or in over-the-counter markets. A public (publicly traded) company can be listed on a stock exchange (listed company), which facilitates the trade of shares, or not (unlisted public company). In some jurisdictions, public companies over a certain size must be listed on an exchange. In most cases, public companies are private enterprises in the private sector, and "public" emphasizes their reporting and trading on the public markets.

Public companies are formed within the legal systems of particular states, and therefore have associations and formal designations which are distinct and separate in the polity in which they reside. In the United States, for example, a public company is usually a type of corporation (though a corporation need not be a public company), in the United Kingdom it is usually a public limited company (plc), in France a "société anonyme" (SA), and in Germany an Aktiengesellschaft (AG). While the general idea of a public company may be similar, differences are meaningful, and are at the core of international law disputes with regard to industry and trade. (Full article...)

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Apple Inc. is an American multinational corporation that designs and manufactures consumer electronics and software products. It was established in Cupertino, California, on April 1, 1976, by Steve Jobs, Steve Wozniak, and Ronald Wayne, and was incorporated on January 3, 1977. The company's hardware products include the Macintosh line of personal computers, the iPod line of portable media players, the iPad line of tablets, the iPhone line of smartphones, the Apple TV line of digital media players, and the Apple Watch line of smartwatches. Apple's software products include the macOS, iOS, iPadOS, tvOS, and watchOS operating systems, the iTunes media player, the Safari web browser, and the iLife suite of multimedia and creativity software. , Apple is publicly known to have acquired more than 100 companies. The actual number of acquisitions is possibly larger as Apple does not reveal the majority of its acquisitions unless discovered by the press. Apple has cofounded two half-equity partnerships and purchased equity stakes in three preexisting companies, and has made three divestments. Apple has not released the financial details for the majority of its mergers and acquisitions.

Apple's business philosophy is to acquire small companies that can be easily integrated into existing company projects. For instance, Apple acquired Emagic and its professional music software, Logic Pro, in 2002. The acquisition was incorporated in the creation of the digital audio workstation software GarageBand, an integral part of the iLife software suite, and now one of the leading digital audio workstations on iOS and macOS. (Full article...)

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IO Interactive A/S (IOI) is a Danish video game developer based in Copenhagen, best known for creating and developing the Hitman and Kane and Lynch franchises. IO Interactive's most recent game is Hitman 3, which was released in January 2021.

The company was founded in September 1998 as a joint venture between the seven-man development team of Reto-Moto and film studio Nordisk Film. IO Interactive was acquired by publisher Eidos Interactive for £23 million in March 2004, which saw itself acquired by Square Enix and renamed as Square Enix Europe in 2009. In May 2017, Square Enix ceased funding for IO Interactive and started seeking a buyer for the studio. IO Interactive performed a management buyout in June 2017, becoming independent and regaining the rights to their Hitman and Freedom Fighters franchises. IO Interactive employs 200 people as of January 2021 and operates four subsidiary studios: IOI Malmö in Malmö, Sweden; IOI Barcelona in Barcelona, Spain, IOI Istanbul in Istanbul, Turkey, and IOI Brighton in Brighton, England. (Full article...)
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