Resident Evil (1996 video game)

Resident Evil
Western cover art by Bill Sienkiewicz
Developer(s)Capcom[a]
Publisher(s)
Capcom
  • PlayStationMicrosoft Windows
    • JP: Capcom
    • NA/PAL: Virgin Interactive Entertainment
    Sega Saturn
    Nintendo DS
Director(s)Shinji Mikami
Producer(s)
Designer(s)
  • Takahiro Arimitsu
  • Isao Ōishi
Programmer(s)Yasuhiro Anpo
Writer(s)
  • Kenichi Iwao
  • Yasuyuki Saga
Composer(s)
SeriesResident Evil
Platform(s)
Release
March 22, 1996[3]
  • PlayStation
    • JP: March 22, 1996
    • NA: April 1, 1996
    • PAL: August 16, 1996
    Director's Cut
    • JP: September 25, 1997
    • NA: September 30, 1997
    • PAL: December 10, 1997
    Director's Cut Dual Shock Ver.
    • JP: August 6, 1998
    • NA: September 14, 1998
    Microsoft Windows
    Sega Saturn
    • JP: July 25, 1997
    • EU: September 11, 1997[2]
    • NA: October 1, 1997
    Nintendo DS
    • JP: January 19, 2006
    • NA: February 7, 2006
    • PAL: March 30, 2006
Genre(s)Survival horror
Mode(s)Single-player

Resident Evil[c] is a 1996 survival horror game developed and published by Capcom for the PlayStation. It is the first game in Capcom's Resident Evil franchise. Players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.

Resident Evil was conceived by the producer Tokuro Fujiwara as a remake of his 1989 horror game Sweet Home (1989). It was directed by Shinji Mikami. It went through several redesigns, first as Super NES game in 1993, then a fully 3D first-person PlayStation game in 1994 and finally a third-person game. Gameplay consists of action, exploration, puzzle solving and inventory management. Resident Evil established many conventions seen later in the series, and in other survival horror games, including the inventory system, save system, and use of a vitals-monitoring system instead of a health counter.

Resident Evil was praised for its graphics, gameplay, sound, and atmosphere, although it received some criticism for its dialogue and voice acting. It was an international best-seller, and became the highest-selling PlayStation game at the time. By December 1997, it had sold about 4 million copies worldwide and had grossed more than $200,000,000 (equivalent to $389,000,000 in 2023).

Resident Evil is often cited as one of the best video games of all time. It is credited with defining the survival horror genre and with returning zombies to popular culture, leading to a renewed interest in zombie films by the 2000s. It created a franchise including video games, films, comics, novels, and other merchandise. It has been ported to Sega Saturn, Windows and Nintendo DS. A sequel, Resident Evil 2, was released in 1998. In 2002, the game's remake, alongside its prequel, Resident Evil Zero, were both released for GameCube (and subsequently on other platforms) in March and November 2002, respectively.

  1. ^ Staff (September 17, 1997). "Releases and Masterings". PC Gamer. Archived from the original on February 18, 1998. Retrieved December 5, 2019.
    "New games continue to hit the shelves every day. Now available:...Resident Evil..."
  2. ^ "sega-europe.online". December 2, 1998. Archived from the original on December 2, 1998. Retrieved May 4, 2023.
  3. ^ "Bio Hazard". Famitsu (in Japanese). No. 403. p. 15.
  4. ^ "Products". Nex Entertainment Co., Ltd. Archived from the original on January 15, 2012. Retrieved November 14, 2010.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  5. ^ "VGMdb Forums - View Single Post - TYCY-5511: BIO HAZARD SOUND TRACK REMIX". Vgmdb.net. November 14, 2011. Archived from the original on February 2, 2014. Retrieved November 14, 2013.
  6. ^ "VGMdb Forums - View Single Post - TYCY-5511: BIO HAZARD SOUND TRACK REMIX". Vgmdb.net. November 20, 2011. Archived from the original on February 2, 2014. Retrieved November 14, 2013.


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