Rock n' Roll Racing

Rock n' Roll Racing
North American SNES cover art
Developer(s)Silicon & Synapse
Additional work by:
Publisher(s)Interplay Productions
Namco (Japan)
Blizzard Entertainment (GBA)
Designer(s)Alan Pavlish
Programmer(s)Bob Fitch
Patrick Wyatt
Ayman Adham
Artist(s)Samwise Didier
Ronald Millar Sr.
Joeyray Hall
Composer(s)Tim Follin
Geoff Follin
Matthew Cannon
Platform(s)Super NES, Mega Drive/Genesis, Game Boy Advance, Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch
ReleaseSNES
  • NA: June 4, 1993
  • EU: March 31, 1994[1]
Mega Drive/Genesis
GBA
  • NA: June 23, 2003
  • EU: August 15, 2003
PC, PS4, Xbox One, Nintendo Switch
  • WW: February 20, 2021
Genre(s)Racing
Mode(s)Single-player, multiplayer

Rock n' Roll Racing is a vehicular combat-based racing video game developed by Silicon & Synapse (now known as Blizzard Entertainment) and published by Interplay Productions for the Super Nintendo Entertainment System in 1993 and the Mega Drive/Genesis in 1994. The game prominently features a number of popular heavy metal and rock songs in its soundtrack, hence the game's title. The game was ported to the Game Boy Advance in 2003. In celebration of the company's 30th anniversary, Rock n' Roll Racing was re-released for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One as part of the Blizzard Arcade Collection in February 2021.[2]

Rock n' Roll Racing was initially developed as RPMII, a sequel to the company's SNES game RPM Racing. At the end of the project, Interplay marketing added licensed music and changed the name to Rock n' Roll Racing. It is also similar in gameplay to Racing Destruction Set where it got its logic/AI engine and the NES game R.C. Pro-Am developed by Rare in 1988.

  1. ^ "Rock 'N Roll Racing". GameFAQs.
  2. ^ McWhertor, Michael (2021-02-19). "Three classic Blizzard games come to PC, PS4, Switch, and Xbox One today". Polygon. Retrieved 2021-02-24.

© MMXXIII Rich X Search. We shall prevail. All rights reserved. Rich X Search