Sound Fantasy | |
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Developer(s) | Nintendo R&D1 |
Publisher(s) | Nintendo |
Producer(s) | Gunpei Yokoi[1] |
Designer(s) | Toshio Iwai |
Platform(s) | Super Nintendo Entertainment System |
Release | Cancelled |
Genre(s) | Music |
Mode(s) | Single-player |
Sound Fantasy (Japanese: サウンドファンタジー, Hepburn: Saundofantajī), titled Sound Factory during development,[2][3] is an unreleased music video game developed and published by Nintendo for the Super Nintendo Entertainment System. It was a collaboration between Nintendo and artist Toshio Iwai. who was inspired by his earlier interactive installation art piece titled Music Insects. Development spanned between 1993 and 1994, but it was never released by Nintendo for unknown reasons. The game's key elements were later developed into Maxis's 1996 PC game SimTunes.
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