The Elder Scrolls V: Skyrim | |
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Developer(s) | Bethesda Game Studios[a] |
Publisher(s) | Bethesda Softworks |
Director(s) | Todd Howard |
Producer(s) |
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Designer(s) |
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Programmer(s) | Guy Carver |
Artist(s) | Matthew Carofano |
Writer(s) | Emil Pagliarulo |
Composer(s) | Jeremy Soule |
Series | The Elder Scrolls |
Engine | Creation Engine |
Platform(s) | |
Release | November 11, 2011
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Genre(s) | Action role-playing |
Mode(s) | Single-player |
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
The game is set 200 years after the events of Oblivion and takes place in Skyrim, the northernmost province of Tamriel, a continent on the planet Nirn. Its main story focuses on the player's character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon prophesied to destroy the world. Throughout the game, the player completes quests and develops the character by improving skills. The game continues the open world tradition of its predecessors by allowing the player to travel to discovered locations in the game world at any time, and to ignore or postpone the main storyline indefinitely.
Skyrim was developed using the Creation Engine, which was rebuilt specifically for the game. The team opted for a unique and more diverse open world than Oblivion's Imperial Province of Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison.
Upon release, the game received critical acclaim, with praise for its character advancement, world design, visuals, and dual-wielding combat. Criticism targeted the melee combat, dragon battles, and numerous technical issues present at launch. The game shipped over seven million units within the first week of its release and had sold over 20 million units by June 2013. It is considered one of seventh generation console gaming's most significant titles and one of the greatest video games ever made.
Three downloadable content (DLC) add-ons were released: Dawnguard, Hearthfire and Dragonborn, which were bundled along with the base game into The Elder Scrolls V: Skyrim - Legendary Edition released in June 2013. A remastered version, The Elder Scrolls V: Skyrim - Special Edition, was released for Windows, PlayStation 4 and Xbox One in October 2016, with all three DLC expansions and a graphical upgrade. A port for the Nintendo Switch was released in November 2017. A separate virtual reality-only version, The Elder Scrolls V: Skyrim VR, was released in November 2017 for PlayStation VR, and for Windows-based VR headsets in April 2018. In addition, the Special Edition was released on PlayStation 5 and Xbox Series X/S as part of the compilation The Elder Scrolls V: Skyrim – Anniversary Edition in November 2021, and for Nintendo Switch in September 2022. Announced at E3 2018, a new video game in the series, The Elder Scrolls VI, is currently in development.[1]
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