The Legend of Zelda (video game)

The Legend of Zelda
North American box art
Developer(s)Nintendo R&D4
Publisher(s)Nintendo
Director(s)
Producer(s)Shigeru Miyamoto
Designer(s)
  • Shigeru Miyamoto
  • Takashi Tezuka
Programmer(s)
  • Toshihiko Nakago
  • Yasunari Soejima[2]
  • I. Marui[2]
Writer(s)
  • Takashi Tezuka
  • Keiji Terui[3]
Composer(s)Koji Kondo
SeriesThe Legend of Zelda
Platform(s)
ReleaseFamily Computer Disk System
  • JP: February 21, 1986
NES
  • NA: August 22, 1987[1]
  • PAL: November 15, 1987
  • JP: February 19, 1994
Game Boy Advance
  • JP: February 14, 2004
  • NA: June 2, 2004
  • PAL: July 9, 2004
Genre(s)Action-adventure
Mode(s)Single-player

The Legend of Zelda[a][b][c] is a 1986 action-adventure game developed and published by Nintendo.[5] The first game in the Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom to rescue Princess Zelda from Ganon.[6] The player controls Link from a top-down perspective and navigates the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets.[7]

Designed by Shigeru Miyamoto and Takashi Tezuka, The Legend of Zelda was released in Japan as a launch game for the Family Computer Disk System in February 1986.[8] More than a year later, it was released in North America and Europe on the Nintendo Entertainment System in cartridge format; the US version was one of the first games to include an internal battery for saving data.[9] This version was released in Japan in 1994 as Zelda no Densetsu 1.[d][10]

The Legend of Zelda was ported to the GameCube[11] and Game Boy Advance,[10] and was available via the Virtual Console on the Wii, Nintendo 3DS and Wii U.[12] It was also one of 30 games included in the NES Classic Edition system, and is available on the Nintendo Switch through the Nintendo Classics service.

The Legend of Zelda was a critical and commercial success. It sold over 6.5 million copies, launched a major franchise, and has been regularly featured in lists of the greatest video games of all time. Zelda II: The Adventure of Link was released in Japan for the Famicom Disk System less than a year later, and numerous sequels and spinoffs have been released since.

  1. ^ The Legend of Zelda Encyclopedia. Dark Horse Comics. 2018. p. 218. ISBN 978-1-5067-0638-2.
  2. ^ a b "Proto:The Legend of Zelda". tcrf.net. Archived from the original on September 10, 2019. Retrieved November 14, 2015.
  3. ^ "照井啓司さんのコメントコーナー" (in Japanese). Archived from the original on March 5, 2019. Retrieved January 7, 2016.
  4. ^ Mandelin, Clyde. Legends of Localization - The Legend of Zelda: Graphics Archived 2024-08-17 at the Wayback Machine. Legends of Localization. Retrieved 1 September 2020.
  5. ^ Cite error: The named reference origin was invoked but never defined (see the help page).
  6. ^ The Legend of Zelda Instruction Booklet. Nintendo of America, Inc. pp. 3–4.
  7. ^ Cite error: The named reference overworldmanual was invoked but never defined (see the help page).
  8. ^ "放課後のクラブ活動のように". 社長が訊く. Nintendo Co., Ltd. November 19, 2009. Archived from the original on June 26, 2019. Retrieved June 8, 2010. 1986年2月に、ファミコンのディスクシステムと同時発売された、アクションアドベンチャーゲーム。/ An action-adventure game simultaneously released with the Famicom Disk System in February 1986.
  9. ^ Gerstmann, Jeff (November 22, 2006). "The Legend of Zelda Review". GameSpot. CBS Interactive. Archived from the original on July 24, 2019. Retrieved August 24, 2014.
  10. ^ a b "The Legend of Zelda". GameSpot. CBS Interactive Inc. Archived from the original on August 16, 2014. Retrieved August 24, 2014.
  11. ^ "The Legend of Zelda: Collector's Edition". GameSpot. CBS Interactive Inc. Archived from the original on March 13, 2014. Retrieved August 23, 2014.
  12. ^ "The Legend of Zelda - Wii". IGN. IGN Entertainment, Inc. Archived from the original on August 26, 2014. Retrieved August 23, 2014.


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