Thimbleweed Park

Thimbleweed Park
Cover art by Nina Matsumoto[3]
Developer(s)Terrible Toybox
Publisher(s)Terrible Toybox
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
  • Ron Gilbert
  • Lauren Davidson
Composer(s)Steve Kirk
Platform(s)
Release
March 30, 2017
    • Linux, macOS, Windows, Xbox One
    • March 30, 2017[1]
    • PlayStation 4
    • August 22, 2017
    • iOS
    • September 19, 2017
    • Nintendo Switch
    • September 21, 2017
    • Android
    • October 3, 2017
    Amazon Luna
  • December 17, 2020[2]
Genre(s)Point-and-click adventure
Mode(s)Single-player

Thimbleweed Park is a point-and-click adventure game developed by Ron Gilbert and Gary Winnick for Linux, macOS, Windows, Xbox One, PlayStation 4, iOS, Nintendo Switch, Android, and Amazon Luna. The game was revealed on November 18, 2014, along with a Kickstarter crowd-funding campaign with a goal of US$375,000, and was released on March 30, 2017.[1]

The game is a spiritual successor to Gilbert and Winnick's previous games Maniac Mansion (1987) and The Secret of Monkey Island (1990), and is designed to be similar to graphic adventure games released in that time period, both visually and in gameplay.[4][5]

  1. ^ a b "Update 28: Release Date Locked In!! · Thimbleweed Park: A New Classic Point & Click Adventure!". Kickstarter. Retrieved 27 February 2017.
  2. ^ New on Luna+: Thimbleweed Park, 17 December 2020, retrieved 2022-12-18
  3. ^ "Thimbleweed Park Key Art ⋆ SPACE COYOTE". 24 February 2018.
  4. ^ "About". Thimbleweed Park. December 31, 2014. Archived from the original on April 22, 2016. Retrieved May 26, 2016.
  5. ^ Matulef, Jeffrey (November 18, 2014). "Maniac Mansion creators launch Kickstarter for spiritual successor Thimbleweed Park". Eurogamer. Retrieved May 26, 2016.

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