Troll's Tale | |
---|---|
![]() | |
Developer(s) | Sunnyside Soft[1] |
Publisher(s) | Sierra On-Line |
Designer(s) | Al Lowe |
Programmer(s) | Al Lowe Dave Scrunton (Atari) Peter Oliphant (IBM PC) |
Platform(s) | Apple II, Atari 8-bit, Commodore 64, IBM PC |
Release | 1983 |
Genre(s) | Adventure |
Mode(s) | Single-player |
Troll's Tale is an adventure video game developed in by Sunnyside Soft and published by Sierra On-Line for the Apple II in 1983. It uses the same engine for Sunnysoft's earlier game Dragon's Keep.[2] Sierra acquired the game from Sunnysoft, along with Dragon's Keep and Bop-A-Bet by April 1983[1] and appointed Nancy Anderton to manage the publishing of their educational games.[3] Peter Oliphant converted the games for the Atari 8-bit computers, Commodore 64 and, as a self-booting disk, IBM PC compatibles.[4] Coleco made a deal with Sierra[5] planning to release the game on ColecoVision with a Super Game Module.[6]
The game came packaged with a paper map, showing an incomplete layout of the game and stickers to mark the treasure locations.[7]
{{cite journal}}
: Cite journal requires |journal=
(help)
© MMXXIII Rich X Search. We shall prevail. All rights reserved. Rich X Search