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Turok: Evolution | |
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Developer(s) | Acclaim Studios Austin[a] RFX Interactive (GBA) |
Publisher(s) | Acclaim Entertainment |
Director(s) | David Dienstbier |
Producer(s) | Jeff Everett |
Designer(s) | Neill Glancy Rex Dickson |
Programmer(s) | Dave Smith |
Artist(s) | Peyton Duncan |
Composer(s) | Nelson Everhart |
Series | Turok |
Platform(s) | PlayStation 2, Xbox, Game Boy Advance, GameCube, Windows |
Release | |
Genre(s) | First-person shooter Action (GBA) |
Mode(s) | Single-player, multiplayer |
Turok: Evolution is a first-person shooter video game developed by Acclaim Studios Austin and published by Acclaim Entertainment, released for the PlayStation 2, Xbox and GameCube in 2002. A port for Windows was released in 2003 for the European market. A separate side-scrolling action game bearing the same name was released simultaneously for Game Boy Advance. Evolution is a prequel to Turok: Dinosaur Hunter and was the last to follow in the series before it was rebooted by a 2008 entry in the series titled Turok.
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