UNBEATABLE | |
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Developer(s) | D-CELL GAMES |
Publisher(s) | Playstack |
Director(s) | Andrew Tsai, RJ Lake |
Producer(s) | Jeffrey Chiao, Rachel Lake, Darryl Kay |
Designer(s) | Richard Gung |
Programmer(s) | Rea Koehler |
Artist(s) | Andrew Tsai |
Writer(s) | RJ Lake |
Composer(s) | RJ Lake, Clara Maddux, Vasily Nikolaev, Rachel Lake |
Engine | Unity |
Platform(s) | |
Genre(s) | Rhythm game, Adventure game |
Mode(s) | Single-player |
Unbeatable (stylised as either UNBEATABLE or unbeatable)[a] is an upcoming rhythm adventure game developed by D-CELL GAMES and published by Playstack.[1] The game received support in 2021 when its Kickstarter was funded in 15 hours, along with a demo/proof of concept unbeatable: [White Label] which released new stages weekly during the duration of the Kickstarter.[2]
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